Does Halo 3 ODST in MCC keep forcing instant spawns for anybody else?
Campaign, firefight, doesn't matter. When a player dies in co-op, they respawn instantly, even before their body hits the ground. Sounds fun at first, but boy does it get disorienting and feels off. Makes campaign laughably easy in co-op, even more than it already was.
Are other people having this issue? I don't see anything. Hope it's not left like this...