An easy DLC idea: warfare

There are a lot of people on this sub who wants a complete overhaul of the warfare system, but I think it could be improved by already existing mechanics.

The problem: Commanders doesnt really improve. You can increase your education trait with university, but even after you had 200 battles you still have the same martial. Also duels are boring, since you usually click the same options. Also battles are kinda boring, and usually i just call my allies and chill, since I am not that interested in two numbers getting smaller.

What i would like to see:

- A trait called Commander(or Battle Leader or something like that, so people can differentiate it from the commander traits), which improves like the Hastiluder trait, and which has several branches(like defensive, offensive etc. this could be categorized several way.

- The already existing commander traits should have levels. Like if you have the Reaver, it should have several levels(we already seen this one for Hastiluder) and the bonus should improve as you reach new levels. The experience for these traits should improve as you battle/raid(of course this could be different for every commander trait) or in events.

- This DLC should have a bunch of new events. This could be categorized into three major types:

  • Leading an army: Knights complain, handle deserters, handle what to do in foreign lands. This is just three, but I could write hundreds of these.
  • Battle: Whenever you have a battle there should be a chance for a special event, like where you want to attack, do you want to cross the river etc. This is kinda implemented with the tournaments, or the chess mechanic. Basically the two commander could have a strategic battle. This should be limited to relevant battles(or every kind of battle should have a special event, like if you have a very small army you could try to charge the enemy commander since you know you cant win, but you could get extreme casulties in your army). There you could use your traits like you could get extra events if you are brave, or if you are a craven etc.
  • Duels: We need much more duels. I want duels in battles, I want to duel whoever hate, I want to duel the enemy commander, i want much more option in duels based on personality. We need duelists traits, perhaps combined with a weapon master traits, where you could improve just one kind of weapon to very high levels, like being a blademaster, or master of axe, or hammer(yeah like Bobby B).

- A bunch of new injuries. You lose an ear, a finger, a nose. Perhaps a body system could have been added, where you could see which body part is injured(like in Project Zomboid for example) how injured etc. Now you die(very rarely) or get injured, which is little bit boring.

What do you think?