Problem with Balatro Deck Creator mod
Does anybody know what any of this means? I can't find anybody that seems to be able to help:
Oops! The game crashed:
Mods/Deck Creator/GUI.lua:1697: attempt to call field 'registerUIElement' (a nil value)
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1420a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: Deck Creator by Nyoxide [ID: ADeckCreatorModule]
Lovely Mods:
Stack Traceback
(3) Lua field 'registerModMenuUI' at file 'Mods/Deck Creator/GUI.lua:1697'
Local variables:
(*temporary) = nil
(*temporary) = string: "ADeckCreatorModule"
(*temporary) = table: 0x2423c460 {1:table: 0x2423c4b0, 2:table: 0x24246550, 3:table: 0x242f4ba8, 4:table: 0x24414878 (more...)}
(*temporary) = string: "attempt to call field 'registerUIElement' (a nil value)"
(4) Lua field 'Enable' at file 'Mods/Deck Creator/DeckCreator.lua:21'
(5) Lua local 'v' at file 'ADeckCreatorModule.lua:61' (from mod with id ADeckCreatorModule)
Local variables:
Loader = table: 0x24042810 {BalamodLoaded:false, SteamoddedLoaded:true, DeckCreatorLoader:true}
(6) Lua local 'func' at Steamodded file 'src/loader.lua:565'
Local variables:
(for generator) = C function: next
(for state) = table: 0x23dc7a10 {DeckCreatorModule:function: 0x23dd7c38}
(for control) = number: nan
k = string: "DeckCreatorModule"
v = Lua function '?' (defined at line 56 of chunk [SMODS ADeckCreatorModule "ADeckCreatorModule.lua"])
(7) Lua field 'with_compat' at Steamodded file 'src/compat_0_9_8.lua:522'
Local variables:
func = Lua function '?' (defined at line 561 of chunk [SMODS _ "src/loader.lua"])
localization_ref = table: 0x2403b710 {descriptions:table: 0x2403b770, tutorial_parsed:table: 0x241d3bc8, quips_parsed:table: 0x2422f4a8 (more...)}
captured_loc = table: 0x23fdfa60 {}
(8) Lua global 'loadMods' at Steamodded file 'src/loader.lua:561'
Local variables:
modsDirectory = string: "C:\\Users\\Beau\\AppData\\Roaming\\Balatro\\Mods"
header_components = table: 0x24415360 {version:table: 0x24415ab0, id:table: 0x24415570, conflicts:table: 0x244159a0 (more...)}
json_spec = table: 0x24415c68 {version:table: 0x244163a8, id:table: 0x24415f98, main_file:table: 0x24416588 (more...)}
used_prefixes = table: 0x24416748 {}
lovely_directories = table: 0x24416770 {}
processDirectory = Lua function '?' (defined at line 185 of chunk [SMODS _ "src/loader.lua"])
keyset = table: 0x23d6f890 {1:0}
check_dependencies = Lua function '?' (defined at line 419 of chunk [SMODS _ "src/loader.lua"])
(for generator) = C function: builtin#6
(for state) = table: 0x23d6f890 {1:0}
(for control) = number: 1
_ = number: 1
priority = number: 0
(for generator) = C function: builtin#6
(for state) = table: 0x24419c70 {1:table: 0x244192b8}
(for control) = number: 1
_ = number: 1
mod = table: 0x244192b8 {version:0.0.0, id:ADeckCreatorModule, main_file:ADeckCreatorModule.lua (more...)}
(9) Lua global 'initSteamodded' at Steamodded file 'src/loader.lua:654'
(10) Lua method 'start_up' at file 'game.lua:211'
Local variables:
self = table: 0x23de00c8 {SPEEDFACTOR:1, F_GUIDE:false, keybind_mapping:table: 0x23deb0b8, F_CRASH_REPORTS:false (more...)}
settings = string: "return {[\"version\"]=\"1.0.1n-FULL\",[\"paused\"]=true,[\"QUEUED_CHANGE\"]={},[\"COMP\"]={[\"score\"]=147015,[\"name\"]=\"\",[\"prev_name\"]=\"\",},[\"colourblind_option\"]=false,[\"play_button_pos\"]=2,[\"CUSTOM_DECK\"]={[\"Collabs\"]={[\"Clubs\"]=\"default_Clubs\",[\"Hearts\"]=\"default_Hearts\",[\"Diamonds\"]=\"collab_DTD\",[\"Spades\"]=\"default_Spades\",},},[\"colour_palettes\"]={[\"Spades\"]=\"lc\",[\"Hearts\"]=\"lc\",[\"Diamonds\"]=\"lc\",[\"Clubs\"]=\"lc\",},[\"crashreports\"]=false,[\"tutorial_progress\"]={[\"hold_parts\"]={},[\"section\"]=\"big_blind\",[\"completed_parts\"]={[\"first_hand_3\"]=true,[\"small_blind\"]=true,[\"big_blind\"]=true,[\"first_hand_4\"]=true,[\"shop_1\"]=true,[\"first_hand_section\"]=true,[\"first_hand_2\"]=true,[\"first_hand\"]=true,},},[\"language\"]=\"en-us\",[\"ambient_control\"]={[\"ambientOrgan1\"]={[\"vol\"]=0,[\"per\"]=0.7,},[\"ambientFire3\"]={[\"vol\"]=0,[\"per\"]=1,},[\"ambientFire2\"]={[\"vol\"]=0,[\"per\"]=1.05,},[\"ambientFire1\"]={[\"vol\"]=0,[\"per\"]=1.1,},},[\"WINDOW\"]={[\"selected_display\"]=1,[\"display_names\"]={[1]=\"[NONE]\",},[\"screenmode\"]=\"Borderless\",[\"DISPLAYS\"]={[1]={[\"name\"]=\"[NONE]\",[\"screen_res\"]={[\"w\"]=1536,[\"h\"]=864,},},},[\"vsync\"]=1,},[\"run_stake_stickers\"]=false,[\"GAMESPEED\"]=1,[\"SOUND\"]={[\"volume\"]=50,[\"music_volume\"]=100,[\"game_sounds_volume\"]=100,},[\"music_control\"]={[\"current_track\"]=\"\",[\"desired_track\"]=\"\",[\"lerp\"]=1,},[\"ACHIEVEMENTS_EARNED\"]={[\"heads_up\"]=true,[\"retrograde\"]=true,[\"_10k\"]=true,[\"legendary\"]=true,[\"royale\"]=true,[\"ante_upper\"]=true,[\"clairvoyance\"]=true,[\"cartomancy\"]=true,[\"ante_up\"]=true,[\"card_player\"]=true,},[\"screenshake\"]=50,[\"current_setup\"]=\"Continue\",[\"profile\"]=1,[\"tutorial_complete\"]=true,[\"DEMO\"]={[\"win_CTA_shown\"]=true,[\"quit_CTA_shown\"]=true,[\"timed_CTA_shown\"]=true,[\"total_uptime\"]=15.021003106363,},[\"GRAPHICS\"]={[\"bloom\"]=1,[\"crt\"]=70,[\"shadows\"]=\"On\",[\"texture_scaling\"]=2,},}"
settings_ver = nil
new_colour_proto = table: 0x23de85d8 {Spades:table: 0x23de8860, Hearts:table: 0x23de86d0, Diamonds:table: 0x23de8788 (more...)}
sound_files = table: 0x23fc2ac0 {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg (more...)}
shader_files = table: 0x24059dd8 {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs (more...)}
(11) Lua field 'load' at file 'main.lua:945'
(12) Lua function '?' at file 'main.lua:892' (best guess)
(13) global C function 'xpcall'
(14) LÖVE function at file 'boot.lua:368' (best guess)
Local variables:
result = boolean: true
main = nil
(15) global C function 'xpcall'
(16) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])