Heart of Darkness Patch Day Megathread
Please use this thread as a place to discuss anything and everything related to the recent game update.
Any news about the status of the server, including delays, should be posted here.
Additionally, if there are any bugs or technical issues introduced with this patch, please post them here.
Finally, if you have any difficulties downloading or playing the new patch, please ask here.
Patch notes: Heart of Darkness Patch Notes and Megathread
You can check the status of the update here: https://status.hirezstudios.com/
PTS Balance Changes and Bug Fixes
Balance
Cassie
- Crossbow (Primary Fire)
- Reduced projectile speed by 5%
Furia
- Exterminate (Talent)
- Tweaked numbers to properly reflect the new balance change
- Enemies gain 1 stack per hit, increasing damage taken by 0.2 per stack. Maximum 50 stacks. Starts at 50% increase.
Jenos
- Binary Star (Talent)
- Increased fire rate 1 shot per 0.45s → 1 shot per 0.4s
- Astral Mark
- Increased initial Healing 300 → 330
- Increased Healing every 1s 200 → 220
Kinessa
- Oppression (Talent)
- Oppressor Mines with this talent now have a maximum Lifetime of 6s
Lillith
- General
- Decreased the contribution of Healing to Ultimate charge rate by 10%
- Heart of Crimson (Primary Fire)
- Increased fire rate 1 shot per 1.15s → 1 shot per 1s
- Increased the size of the projectile by ~15%
- Blood Hex
- Increased Cooldown 2.5s → 4s
- Decreased percentage of current Health done as damage to enemies per tick 2% → 1.75%
- Increased maximum Healing per tick for marked allies 550 → 600
- Reduced range 100 units → 85 units
- Swarm
- Increased range 65 units → 85 units
- Increased duration 3.75s → 4.25s
- Reduced Healing for first stage 90 every 0.25s → 75 every 0.25s
- Reduced Healing for second stage 125 every 0.25s → 105 every 0.25s
- Reduced healing for third stage 180 every 0.25s → 160 every 0.25s
- Increased cost 750 → 825
- Death Wings
- Increased air control by 50%
- Increased damage after reactivating this ability 175 → 225
Mal’Damba
- Mending Spirits
- Clarifying the new automatic Cooldown reduction on miss
- The Cooldown of Mending Spirits is reduced by 1.75s if you fail to hit an ally
- Cards
- Eerie Presence
- New: Generate 0.25% Ultimate charge every 1s for {1|1}s after hitting an ally with Mending Spirits
Seris
- Agony (Talent)
- Increased the duration of the buff on your next Restore Soul 8s → 10s
- Soul Collector (Talent)
- Reduced maximum Stacks 15 → 12
- Rend Soul
- Reduced duration of new base Stun on 4 stacks 1.5s → 1s
- Cards
- Wickedness
- Reduced Cooldown scaling {0.4|0.4} → {0.35|0.35}
Yagorath
- Sight Begets Strength (Talent)
- Now increases the Cooldown of Primal Vision by 2s
- Devour (Ult)
- Decreased time until target starts getting pulled 1.5s → 1.1s
- Increased base pull speed 335 ft/s → 350 ft/s
- Decreased time after reaching Yagorath until you are eaten 3s → 2.75s
- Increased base Ultimate Health 3300 → 3500