Heart of Darkness Patch Day Megathread

Please use this thread as a place to discuss anything and everything related to the recent game update.

  • Any news about the status of the server, including delays, should be posted here.

  • Additionally, if there are any bugs or technical issues introduced with this patch, please post them here.

  • Finally, if you have any difficulties downloading or playing the new patch, please ask here.

Patch notes: Heart of Darkness Patch Notes and Megathread

You can check the status of the update here: https://status.hirezstudios.com/


PTS Balance Changes and Bug Fixes

Balance

Cassie

  • Crossbow (Primary Fire)
    • Reduced projectile speed by 5%

Furia

  • Exterminate (Talent)
    • Tweaked numbers to properly reflect the new balance change
    • Enemies gain 1 stack per hit, increasing damage taken by 0.2 per stack. Maximum 50 stacks. Starts at 50% increase.

Jenos

  • Binary Star (Talent)
    • Increased fire rate 1 shot per 0.45s → 1 shot per 0.4s
  • Astral Mark
    • Increased initial Healing 300 → 330
    • Increased Healing every 1s 200 → 220

Kinessa

  • Oppression (Talent)
    • Oppressor Mines with this talent now have a maximum Lifetime of 6s

Lillith

  • General
    • Decreased the contribution of Healing to Ultimate charge rate by 10%
  • Heart of Crimson (Primary Fire)
    • Increased fire rate 1 shot per 1.15s → 1 shot per 1s
    • Increased the size of the projectile by ~15%
  • Blood Hex
    • Increased Cooldown 2.5s → 4s
    • Decreased percentage of current Health done as damage to enemies per tick 2% → 1.75%
    • Increased maximum Healing per tick for marked allies 550 → 600
    • Reduced range 100 units → 85 units
  • Swarm
    • Increased range 65 units → 85 units
    • Increased duration 3.75s → 4.25s
    • Reduced Healing for first stage 90 every 0.25s → 75 every 0.25s
    • Reduced Healing for second stage 125 every 0.25s → 105 every 0.25s
    • Reduced healing for third stage 180 every 0.25s → 160 every 0.25s
    • Increased cost 750 → 825
  • Death Wings
    • Increased air control by 50%
    • Increased damage after reactivating this ability 175 → 225

Mal’Damba

  • Mending Spirits
    • Clarifying the new automatic Cooldown reduction on miss
    • The Cooldown of Mending Spirits is reduced by 1.75s if you fail to hit an ally
  • Cards
    • Eerie Presence
    • New: Generate 0.25% Ultimate charge every 1s for {1|1}s after hitting an ally with Mending Spirits

Seris

  • Agony (Talent)
    • Increased the duration of the buff on your next Restore Soul 8s → 10s
  • Soul Collector (Talent)
    • Reduced maximum Stacks 15 → 12
  • Rend Soul
    • Reduced duration of new base Stun on 4 stacks 1.5s → 1s
  • Cards
    • Wickedness
    • Reduced Cooldown scaling {0.4|0.4} → {0.35|0.35}

Yagorath

  • Sight Begets Strength (Talent)
    • Now increases the Cooldown of Primal Vision by 2s
  • Devour (Ult)
    • Decreased time until target starts getting pulled 1.5s → 1.1s
    • Increased base pull speed 335 ft/s → 350 ft/s
    • Decreased time after reaching Yagorath until you are eaten 3s → 2.75s
    • Increased base Ultimate Health 3300 → 3500